Leda, an animated splash, and one haptic vocabulary
Guessy got a face: Leda, the game's host, replaced the placeholder icon, the launch plays a short animated splash, and every tactile moment now goes through a named haptic cue.
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Development updates from Guessy, a forehead charades party game.
Guessy got a face: Leda, the game's host, replaced the placeholder icon, the launch plays a short animated splash, and every tactile moment now goes through a named haptic cue.
The working name gave way to Guessy, the interface moved to native Liquid Glass surfaces, store identifiers were pinned, and the first iOS archive went through EAS.
From an empty Expo scaffold to a playable game: eight built-in decks in English and Turkish, a tilt controlled round, custom decks, AI generated words, and a four step onboarding.